Greetings everyone! I hope all of you, whether you’re from the United States or not, had a great Thanksgiving last Thursday. Today we have a lot to discuss on the agenda, so let's get down to business!

Reflecting on the Community
The Toontown Offline Team has sure grown a lot over the years- this year perhaps the largest of all! We’ve had many talented individuals from all corners of the Toontown community join our project lately, and we couldn’t be more thankful. One thing we feel makes this community stand out among others is our unification. There are Toontown players young and old, soundless and lureless, cats and dogs- all from different walks of life. We are able to come together and cherish something we love, and that’s Toontown. Another important part of our community is the wide variety of flavors available for fans of the game. You can play versions of Toontown that keep close to the original, or others that add multiple new playgrounds and game-changing features. The amount of choice we have available to us is part of what makes this community great. This isn’t a community about one game anymore. We can all appreciate each other’s twist on the Toontown experience. Now, why am I talking about this?

Over the past year, many of our team members have dipped their toes into the different flavors of Toontown. The most popular among our team is a project many of you probably know as Toontown: Corporate Clash. Clash is a twist on the traditional Toontown experience that vastly changes up original features such as the battle system, while adding new content of their own (multiple new Playgrounds, anyone?). We’re proud to now have six team members that reside on both teams. It has given us the opportunity to communicate between our teams unlike we would have previously. Heck, it’s even led to us banding together to do something great:

Throughout the month of November, the Toontown Offline Team and Corporate Clash Crew teamed up to raise money for Team Trees. Team Trees is an organization with their eyes set at planting 20 million trees by January 1st, 2020. Each dollar donated to the cause equals one tree. Sounds simple, right?

After all was said and done, we raised a grand total of 461 trees- 11 trees above our goal! In celebration of our donation, both Toontown Offline and Corporate Clash will be releasing a new Team Trees themed outfit. All you need to do is log into either game and redeem the code “TOON trees” to receive the outfit in your mailbox!

We’re very happy to have had the opportunity to work together on this. We highly recommend you go ahead to the Corporate Clash website and check out what their game has to offer. Toontown players new and old will definitely appreciate what their game has to offer. You should also click the link above and considering donating to Team Trees yourself! As of this post, we’re only a few million trees away from the 20 million goal. We need all of you to help reach it!

That being said, what’s been up with Toontown Offline lately? Let’s talk about what’s recently hit our Test Server, and what’s soon to come.

Test Server Updates
In November, we tied up quite a lot of loose ends feature-wise. There are a couple Toontown Online features we forgot about that were dealt with this month. The largest was the Silly Meter, along with the animated street props. We also added back code redemption in your Shtikerbook so that you can redeem that Toon Trees code mentioned earlier. Another few things we added were the logout button on the Pick-A-Toon screen, more widescreen polishing, a comb over of every Magic Word in the game, a few new Magic Words, new options, and many more small tweaks! The most important one that I’ve been saving until now though is the Episodes feature.

In Toontown Offline v2.5.7, we had four Episodes that would each tell their own short story. How were the Cogs created? What do Cogs do in their spare time? How did the citizens of Toontown learn how to defeat Cogs? As much as we liked these Episodes, there were some glaring issues in how they were created. The way Episodes were programmed was… bad, to say the least. Our goal when porting over features from v2.5.7 has always been to run them through the washing machine to make them the best they can be when we add them to v1.0.0.0. We had to do a LOT of work to bring Episodes up to par. Earlier this month, we released the first version of our new Episodes system to the Test Server. Some things to note about this new system:

  • Episodes can now be played on Mini-Servers.

  • Performance should be vastly improved when playing Episodes. No, seriously, this is a HUGE improvement.

  • We have decided to cut two of our four Episodes, Squirting Flower & Gyro’s Tale. The former is being cut for quality reasons, while the latter is for story reasons. There are plans to re-introduce these Episodes later down the line under different names, different stories, but similar roots.

  • The two remaining Episodes, The Prologue and Short Work, have received major changes in order to improve their overall quality.

  • The Prologue Episode is not yet on the Test Server as we work to finish our changes to it.

With Episodes almost out of the way, the last leg of the race is staring us in the eyes. Toon Parties. We have continued work on Toon Parties, and are very close to releasing them to the Test Server. As Shawn Patton, a Schell Games employee who worked on Toon Parties, has said himself, this is a feature that is more complex than meets the eye. We’ve had the actual Party activities done for months now. Instead, the big hurdles are the more technical side of things. If a Mini-Server reboots, the game needs to be able to reload all the Party data as if it never went down at all. If you schedule a Party to take place 6 months from now, the game also needs to keep track of that. There are many features like this that we have to wrap our heads around in order to make sure it works exactly like Schell Games had it.

We’ll let you know as soon as this update is pushed to our Test Server. We will need all the help we can get to test Parties so that this final Toontown Online feature is the best we can get it.

Until Next Time
We hope you enjoyed this month’s blog post. As always, make sure to keep up with Toontown Offline by joining our two Discord servers! You can join our main one by clicking the Discord icon at the top right of our website. Our Test Server Discord can be found here. Until next month, have a good one all!