Welcome one, welcome all, to the latest Toontown Offline update - The Offline Update.

This update is by far the largest we have ever produced for Toontown Offline. We’ve named it the ‘Offline’ Update for various reasons. Well, it may be because of this- before today, you couldn’t ACTUALLY play Toontown Offline, well, offline! A bug, which is fixed in this update, prevented it! Aside from that though, this new update defines our game more than ever. It features new things pertaining to Cog Headquarters, Toonfest, Holidays, Magic Words, Episodes, Misc. Features, Bugs, Maintenance- you name it!

We on the Toontown Offline team have also recorded a 30 minute video updating you on the new release, team changes, and Operation: Duck Hunt. Please check that video out below and give it a good listen- it is a down-to-earth video that contains a lot of useful information pertaining to the project, and you won't want to not see it.

Without further ado, here are the release notes…

    New game setup, launcher, and multi-platform support

  • A new and improved stand-alone launcher with a standard installer
  • You can now actually play Toontown Offline... offline
  • Native Mac support is here!

  • Offline Rebrand

  • A brand new title screen has been added to the game
  • A brand new Toontown Offline theme has also been added, to compliment the new title screen
  • The Pick-A-Toon buttons have been slightly altered, with a new Info button
  • The loading screen has been redone, containing community-contributed screenshots

  • Improved Miniserver Hosting

  • You can now start a miniserver using a single file
  • Every setting for your miniserver is now in a single file
  • You can now set a description for your miniserver
  • A ban manager has been added, so now you can finally get rid of those pesky toons!
  • Miniserver administrators can now set the access level of players with a magic word

  • Improved Holidays in Toontown Offline

  • The title screen, pick-a-toon screen and theme have been updated for Hallowwen
  • The pumpkins in Toontown Central now appear in every playground
  • Bats now fly around in Toontown Central
  • The Spooky Skelecog has moved, and has changed appearence
  • Halloween speedchat phrases have been tweaked
  • A new Holiday Passcode system has been added. This allows for new unique features in specific miniservers
  • Some polish has been applied to the update to make them smoother than ever before, with less crashes

  • Magic Word Additions

    In most Toontown projects, ‘Magic Words’ as they’re called have been used to debug the game, or sometimes just have fun. Since the creation of Toontown Offline, these have been vastly expanded on in our project. Now, we want to shift the feeling of Magic Words from a debug or non-supported tool to that which is considered a core game feature. This being said, we’ve made several updates to Magic Words to help form this idea.

  • Magic Millie has been added - A new NPC that is here to teach you how to use Magic Words
  • While you can't visit Magic Millie yet (She's too shy!), she is now your interpreter for using them. Any time you use a Magic Word now, she will be the Toon responding to your usage of them rather than this mysterious ‘Spellbook’ you would see in your previous whispers.
  • The Magic Word page in your Sthickerbook now has a useful slider to use rather than having to press a button each time you want to scroll down a single word.
  • You can now use ~green to make any NPC appear, or even yourself! For a special entity, use ~green panda
  • Some new cogs have been added to the ~green command, and ~green sellbots has been added as an experimental feature
  • ~rainbow has been added to make the tooniverse go rainbow! Run it again to disable this
  • ~setCharIndex has been added and will allow you to turn into a Disney character
  • ~setDoodleIndex has been added and will transform you into your doodle
  • ~setGoonIndex has been added and will allow you to turn into a goon
  • ~setBossIndex has been added and will allow you to turn into the four Cog Bosses
  • ~setMoney and ~setTokens have both been added to allow you to set your currency values
  • ~setEyes and ~setMuzzle have been added to allow you to alter your toons eyes and muzzle
  • ~instaDelivery has been added and will allow items you order from a Toonfest Prize Vendor or from the Cattlelog to arrive almost instantly to your house.
  • ~nudify has been added and will set your Toon DNA to a naked Toon (Toony's favorite!)
  • ~setScale has been added and allows you to make your Toon up to 5 times larger than normal, and up to 10 times smaller
  • ~stunVp has been added and will stun the V.P. for you in his boss battle
  • ~tPose has been added and will set your toon or disguise to the T-Pose position
  • ~setPlayRate has been added and will allow you to change the speed of your animations
  • ~getNumFrames has also been added for testing/debug purposes
  • ~setH has been added for testing/debug purposes
  • You can now transforn into a virtual cog using the ~setCogIndex command
  • ~oboe has been turned to a command that only affects the invoker

  • ToonFest - Now all year round!

  • Now, the majority of the Toontown Rewritten event known as Toonfest is in Toontown Offline for Toons to enjoy all year round!
  • Trees have been placed in Toonfest
  • Picnic tables are now in Toonfest
  • Toonfest Tokens are here! Go fish, or play with trampolines and cannons to get yourself some Toonfest Tokens
  • Spend your Toonfest Tokens at the Prize Vendors in Toonfest Towers. Most 2015 Toontown Rewritten prizes are here, including a couple of unique ones exclusive to Toontown Offline
  • Alec Tinn was asked to perform his hot-air balloon duties again by Flippy, and will bring Toons to the top of Toonfest Tower in his balloon. The cutscene has been edited slightly from the one in Toontown Rewritten
  • A ‘Take me to Toonfest!’ button will only be shown in Toonfest so Toons can be brought back down from exploring the Toonfest Tower
  • A new tunnel can now be found in Toonfest to take Toons to the mysterious zone in which Magic Mille resides
  • A day and night cycle can be witnessed in the two Toonfest zones. This is disabled by default in the settings, but can be enabled for individual persons

  • The Bossbots and their Headquarters

  • Once again, the Bossbots have refurbished their Cog Headquarters. This new area is now smaller than before, but larger than the HQ seen in Disney’s Toontown Online. There is a special path carved out that leads to another area of Bossbot HQ, but for now your Toon is too frightened to explore back there. Perhaps soon enough, you’ll have to explore it anyway
  • Geysers are no more in BBHQ, although you can still damage yourself by walking in an oil river
  • The Terrifying Two golf course is now separated from the three normal Cog Golf Courses
  • Because of the renovations on Bossbot Headquarters, Flippy will no longer assign a task to visit the Executive Office Tower for high-laff Toons. Keep in mind that this tower is still out there, deep in the woods of Bossbot Headquarters. For now, Flippy’s concern about the happenings at it has resided
  • The C.E.O. will no longer only demote to a Flunky. Upon defeat, he can demote to a variety of different Bossbots. This paves the way for a key storyline element in a future update

  • Revisiting the Prologue and wrapping up Gyro's Tale

  • After evaluating the Toontown Offline storyline, we’ve decided to change several things in our first ever episode, the Prologue. We figured these changes were right, considering some other things we have been wanting to add. This includes things like new staff member easter eggs, a newly modeled Chairman, and much more. Here are some updates to the Prologue, which we advise checking out once more
  • The intro cutscene for the Prologue has been polished
  • The Chairman has gotten a make-over! This is the final model of the Chairman we will be sticking with
  • The end of Old Oak Street has been revamped with a brand new street-extension
  • The Lab Cutscene in the Prologue has has been completely redone, both storyline-wise and graphical wise
  • There is now an additional important scene at the end of the Prologue
  • New staff member NPC Toons have been added to follow the trend of staff easter eggs in the Prologue
  • Scrooge's height has been altered
  • Several of the Prologue changes were added to compliment the events in the Gyro’s Tale - Part 3 episode, which has also been added this update. If you enjoy the Toontown Offline storyline, we implore you to check out the Gyro’s Tale episode one last time to get the full understanding we’ve wanted to show. All of these additions and changes are also made to reflect the upcoming update, Operation: Duck Hunt
  • The first two parts of the Gyro's Tale episode has recieved polishing
  • All the Toontown Offline Episodes have now been sorted in order of events

  • Retro Mode Improvements

  • Added Retro Create-A-Toon
  • Added Retro Pick-A-Toon
  • Added old chat bubble texture
  • Added old whisper sound effect
  • Added original "GUI_rollover"
  • Added old closet GUI
  • Added old eyes and teleport hole textures
  • Various other unlisted Retro Mode tweaks

  • Cog Disguise Versatility

  • When teleporting somewhere while in a Cog disguise, you will fly away like a normal Cog does
  • Nearly all the gags, when used in a Cog disguise, will have cog-like animations played in place of Toony ones
  • You may now open your Sthickerbook as a Cog
  • You may now throw pies as a Cog
  • You may now jump as a Cog
  • You may now jump into a cog kart as a Cog
  • You may now race as a Cog
  • Several mini-games now have Cogs play the correct animations
  • A multitude of other Cog animations have been correctly placed throughout many events in Toontown to replace their Toony counterparts

  • Misc. Additions and Tweaks

  • For hopefully the last time, the DNA system in Toontown Offline has been rewritten. Game startup times may be a second or two longer, but this has allowed us to support Mac and Linux
  • The sound system Toontown Offline runs on has been changed
  • The toontorial has been reverted to how it was in Toontown Online. However, if both Retro Mode and Classic Characters are disabled, then Mickey or Minnie will not appear
  • Added the exclaim bubble. Start a message with ‘!’ in order to send an exclamatory message
  • A couple of Cogs, otherwise only seen from using the ‘~green’ command, are now able to be spawned and fought
  • You may now give a new NPC in the sos.json file accesories to wear
  • The color of the snowball “SPLAT!” has been changed to reflect a snowball better
  • The Elections Pick-A-Toon screen art has been redone
  • The Hackerbot suit textures, including the face textures for the tier 2 Hackerbot, have been redone
  • The Terrifying Two theme has been redone
  • To complement the ways to receive damage in Cashbot and Bossbot Headquarters, Sellbot HQ now has a way to take damage of it’s own. Be sure to avoid the oil slicks in the SBHQ courtyard
  • Added the Flower of Doom, aka Jesse Schell’s finest creation. You will need a FULL Mini-Server to activate this!
  • The Clothing ID tab in the ‘Magic’ page of your Shtickerbook has received upgrades so you can preview and apply all the clothing you select
  • Added a new type of unite, the ‘Toon-Down’ unite, inspired and code adapted from Little Yippie Pinkerflip. Only those with Administrator role can obtain there
  • All four Cog departments now have unique waiter suits
  • The ‘Testing’ speedchat phrases have been renamed to ‘Community’ phrases. Phrases under this category have received minor changes and cleanup
  • Added several funny phrases to Speedchat
  • Toon HQ officers now man the pericope in Toon Headquarters
  • Several color ordering tweaks have been made in the code
  • Bright Pink has been added to Toon Colors
  • Black clothing is now possible
  • Swag Foreman has been renamed to Smokin’ Foreman
  • The Swagtory has been renamed to The Smokestacks
  • Some Magic Word descriptions in the Magic Word page of your Sthickerbook have been tweaked
  • The Doctor Surlee cheesy effect now has a monkey sound effect
  • Various shirts have been updated and added
  • Several key files for the game are now located in new folders
  • Added a warning to users who attempt to start a Toontown Offline server if the option to automatically do so is enabled
  • Added three new nametag styles
  • Added new team-member GM icons
  • Added the Buff Shark's Office. Use '~tp bfo' to teleport there
  • Added the Retro Zone

  • Bug Fixes and Cleanup

  • Fixed an issue where some users would be blocked from playing due to a building texture on their screen
  • Nearly all district resets in the game have been patched. This is due to a change made where if a district reset were to occur, the Toon who causes it will crash instead instead of the full server. However, district resets are still possibly- although this is a very slim chance
  • Toon-up has been fixed in a multitude of scenarios, such as singleplayer, multiplayer, and using SOS cards in singleplayer
  • Fixed a random crash that would sometime happen upon entering a door
  • Fixed a crash relating to the Geyser in Acorn Acres
  • Cogs will no longer get stuck while entering the V.P. lobby
  • West Wing shadows have been improved by Seto
  • Rewrote the '~spawnProp' command so it will no longer be bugged
  • Fixed a District Reset related to changing house type
  • Temporary fix for a crash relating to deleting wallpaper
  • Fixed Toons in waiter suits missing their head upon dying in their disguise
  • Fixed the Ice-Slide minigame
  • Fixed knock-knock doors
  • Cleaned up an easter egg Cog
  • Added an easter egg Cog with a new attack
  • Removed an easter egg Cog
  • Fixed a small issue relating to the swimming sound Toons make
  • Various other small cleanups